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Python Programming

Introduction

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Introduction   Introduction The Application Programmer’s Interface to Python gives C and C++ programmers access to the Python interpreter at a variety of levels. The API is equally usable from C++, but for brevity it is generally referred to as the Python/C API. There are two fundamentally different reasons for using the Python/C API. The first reason is to write extension modules for specific purposes; these are C modules that extend the Python interpreter. This is probably the most common use. The second reason is to use Python as a component in a larger application; this technique is generally referred to as embedding Python in an application. Writing an extension module is a relatively well-understood process, where a “cookbook” approach works well. There are several tools that automate the process to some extent. While people have embedded Python in other applications since its early existence, the process of embedding Python is less straightforward than writing an e...

The Python Language Reference Beginner's Guide to Python

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  The Python Language Reference   Beginner's Guide to Python   New to programming? Python is free and easy to learn if you know where to start! This guide will help you to get started quickly. Chinese Translation New to Python? Read BeginnersGuide/Overview for a short explanation of what Python is. Getting Python Next, install the Python 3 interpreter on your computer. This is the program that reads Python programs and carries out their instructions; you need it before you can do any Python programming. Mac and Linux distributions may include an outdated version of Python (Python 2), but you should install an updated one (Python 3). See BeginnersGuide/Download for instructions to download the correct version of Python. There are also Python interpreter and IDE bundles available, such as Thonny . Other options can be found at IntegratedDevelopmentEnvironments . At some stage, you'll want to edit and save your program code. Take a look at HowToEditPythonCode ...

16. Appendix

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  16. Appendix   16. Appendix 16.1. Interactive Mode 16.1.1. Error Handling When an error occurs, the interpreter prints an error message and a stack trace. In interactive mode, it then returns to the primary prompt; when input came from a file, it exits with a nonzero exit status after printing the stack trace. (Exceptions handled by an except clause in a try statement are not errors in this context.) Some errors are unconditionally fatal and cause an exit with a nonzero exit; this applies to internal inconsistencies and some cases of running out of memory. All error messages are written to the standard error stream; normal output from executed commands is written to standard output. Typing the interrupt character (usually Control-C or Delete ) to the primary or secondary prompt cancels the input and returns to the primary prompt. [1] Typing an interrupt while a command is executing raises the KeyboardInterrupt exception, which may be handled by a try statement. 16.1....